Abilities
All abilities in the game
Pokémon Abilities
Every Pokémon tower has a unique ability that defines its role in battle. Understanding abilities is key to building effective team compositions!
Ability Categories
All Abilities
Ambusher
DamageIt doubles its power if it is in tall grass.
Swimmer
DamageHalves recharge time when in water.
Vigilant
DamageIt doubles its range if it is in the mountains.
Burn
StatusThe attacks burn the target for 10 seconds, causing them to lose 0.5% of their life per second.
BurnNerf
StatusAttacks have a 50% chance to burn the target for 10 seconds, causing it to lose 0.5% HP per second.
Poison
StatusThe attacks apply 1 stack of poison. The target loses 0.1% of life per second for each charge.
Frisk
DamageCan hit invisible enemies
Slow
StatusThe attacks slow the target for 2 seconds.
StunMono
StatusAttacks have a 30% chance to stun the target for 2 seconds.
StunMonoNerf
StatusAttacks have a 5% chance to stun the target for 1.5 seconds.
StunArea
StatusAttacks have a 30% chance to stun the target for 1.5 seconds.
ArmorBreak
StatusCauses double damage to armor.
Ninja
DamageThe attacks ricochet between enemies with reduced damage.
Heal
SupportAttacks have a small chance of restoring 1 heart.
Greed
SupportAttacks grant $ equal to 10% of the target’s gold.
Focus
DamageEach attack on the same target causes additional damage.
Curse
StatusCurse an enemy and deal damage to all cursed enemies.
DoubleShot
DamageFires projectiles at up to 2 enemies at once.
TripleShot
DamageFires projectiles at up to 3 enemies at once.
QuadraShot
DamageFires projectiles at up to 4 enemies at once.
Splash
DamageThe projectiles explode in an area, causing half damage to nearby enemies.
SuperCritical
DamageCriticals do twice the damage.
PowerAura
SupportIncreases damage dealt by Pokémon within range by 20%.
CriticalAura
SupportIncreases the critical damage of Pokémon within range by 33%.
CurseDoubleShot
DamageShoots projectiles at up to 2 enemies at once and curses them. Deals damage to all cursed enemies.
PoisonDoubleShot
DamageShoots projectiles at up to 2 enemies at once and applies 1 stack of poison. The target loses 0.1% health per second per stack.
Spinda
DamageHas trouble focusing.
SlowSplash
DamageProjectiles explode in an area, dealing half damage to nearby enemies and slowing them for 2 seconds.
SynchronySplash
DamageProjectiles explode in an area, dealing half damage to nearby enemies and spreading the main target’s status effects (burn, poison, stun, slow).
Castform
SpecialMultiplies its damage by 2 in tall grass, its speed by 2 in water, and its range by 2 in mountains.
Star
SupportAttacks deal 1 additional damage for each star.
Teleport
SpecialTeleports periodically whenever possible. Each teleport grants 100% stackable damage to the next attack.
Nightmare
DamageAttacks apply 1 nightmare stack. Each stack deals damage equal to 20% of this Pokémon’s power per second.
Bastiodon
DamageReduces recharge time by 0.5s for each Fossil Pokémon on the team.
Rampardos
DamageIncreases damage by 5% for each missing heart.
Armaldo
DamageCritical projectiles ricochet between enemies and keep ricocheting as long as they remain critical.
Cradily
DamageShoots one projectile for each Fossil Pokémon on the team. Attacks slow the target for 2 seconds.
Transform
SpecialTransforms into the first Pokémon in the party, copying its stats and ability adjusted to Ditto’s level.
FieryDance
DamageDoubles damage dealt to burned enemies.
Static
DamageAttacks ricochet between enemies with reduced damage and have a 5% chance to stun the target for 1.5 seconds.
Defiant
SpecialTurns negative effects of items into positive effects.
FirstImpression
DamageThe first attack on an enemy deals double damage.
Moxie
SpecialDuring the current wave, each time this Pokémon defeats a Pokémon, its damage increases by 3%.
ArmorBreakDoubleShot
DamageFires projectiles at up to 2 enemies at once. Deals double damage to armor.
StanceChange
SpecialSword Form: Deals double damage to armor. <br>Shield Form: Deals area damage and slows enemies for 2 seconds but loses half of its power.
WillOWisp
DamageIf the target is cursed, deals damage to all cursed enemies and burns them.
Sniper
DamageThe projectile multiplies its damage by 2 for every 120 units of distance traveled.
ToughClaws
DamageIncreases its power by 50% while on a mountain. Sets its critical chance to 100% while in tall grass.
ToughClawsDay
DamageIncreases its power by 50% and sets its critical chance to 100% while on a mountain.
ToughClawsNight
DamageIncreases its power by 50% and sets its critical chance to 100% while in tall grass.
Triage
SupportReduces the recharge time of Pokémon within range by 25%. At the end of the wave, has a 5% chance to recover 1 heart.
Scheme
SpecialEach hit has a VERY SMALL chance to turn a Pokémon that is in its final evolutionary stage shiny.
DoubleShotSand
DamageFires projectiles at up to 2 enemies at once. Doubles its range on Route 2.
QuadraShotSand
DamageFires projectiles at up to 4 enemies at once. Doubles its range on Route 2.
Chatter
DamageIts damage depends on the volume of the game's sound effects.
SpeedBoost
DamageEach attack reduces recharge time by 0.3 seconds, stackable up to 10 times per wave.
Features
Ambusher
Swimmer
Vigilant
Burn
BurnNerf
Poison
Frisk
Slow
StunMono
StunMonoNerf
StunArea
ArmorBreak
Ninja
Heal
Greed
Focus
Curse
DoubleShot
TripleShot
QuadraShot
Splash
SuperCritical
PowerAura
CriticalAura
CurseDoubleShot
PoisonDoubleShot
Spinda
SlowSplash
SynchronySplash
Castform
Star
Teleport
Nightmare
Bastiodon
Rampardos
Armaldo
Cradily
Transform
FieryDance
Static
Defiant
FirstImpression
Moxie
ArmorBreakDoubleShot
StanceChange
WillOWisp
Sniper
ToughClaws
ToughClawsDay
ToughClawsNight
Triage
Scheme
DoubleShotSand
QuadraShotSand
Chatter
SpeedBoost
Pokémon Tower Stats & Evolution Guide
Explore comprehensive information on every Pokémon in PokePath TD, including detailed stats, unique abilities, attack types, and evolution chains. Find strengths, roles, and upgrade data for each Pokémon tower to enhance your gameplay and strategy.
Enemies
Know your enemies! Detailed stats, immunities, and weaknesses for all enemy Pokémon in PokePath TD.